Advent Games now offers Flat Rate Shipping! Plus Free delivery for Orders over $300. We use Australia Post eParcel and pack all games securely and safely.

  • Sydney Metro / Gosford / Wollongong: $10
  • Rest of Australia $15
  • Free Shipping: Orders over $300

More information, including Sydney Metro and Surrounds postcode lists, can be found HERE at the Shipping Page.

Your basket is empty
CC Payments
 

Dear customers,

 

CC Payments are currently down. Please use Paypal in the meantime, or check back in an hour or two and hopefully that should be resolved.

 

Kind regards,

 

Dean.


 
Warhammer: Fantasy Role-Play - Deft Steps Light Fingers (PREORDER)
Warhammer: Fantasy Role-Play - Deft Steps Light Fingers
$90.00
You Save $13.05
$76.95
Qty
Product Description
 
 Ages:   -- and up 
 Players:   -- 
 Playing Time:   -- mins 
 



**PREORDER**


A supplement for playing Characters in the Rogue or Ranger class.

The Old World is home to many rogues, individuals who make their living by preying upon their fellow citizens. Whether driven to crime through poverty, sloth, desperation, or malice, such characters prefer not to make their living through honest labour but acquire coin through trickery, extortion, or theft. Many such Rogues worship one of the several facets of Ranald, the God of Tricksters. Whilst not a forbidden divinity as such, the worship of Ranald is far from respectable and banned in many provinces.

Rangers are those who make their living travelling the wild places of the Old World and living off the land. They face many dangers in the wilderness, but the skills practised by those who rove the countryside are invaluable to adventuring parties. Taal, the God of the Wild, is often beseeched by rangers and their ilk, and his cult is described in detail. For those who are skilled in hunting with a bow or with traps, the business of hunting may prove a lucrative pursuit.
  • New careers such as the Forger, Muleskinner, Poacher, Gamekeeper, and specialised Priests of Taal and Ranald.
  • New Miracles of Taal and Ranald.
  • Ideas for carrying out thefts, confidence tricks, and forgeries.
  • New endeavours and events tied to long-term criminal activity.
  • The business of organised crime and running a criminal gang.
  • A guide to what happens when laws are broken, including rules for trials.
  • Rules for tracking through the wilderness.
  • A guide to hunting and poaching in the Empire.
Reviews (0)
Currently there are no reviews for this product.
Questions
Currently there are no questions for this product.