Advent Games now offers Flat Rate Shipping! Plus Free delivery for Orders over $300. We use Australia Post eParcel and pack all games securely and safely.

  • Sydney Metro / Gosford / Wollongong: $10
  • Rest of Australia $15
  • Free Shipping: Orders over $300

More information, including Sydney Metro and Surrounds postcode lists, can be found HERE at the Shipping Page.

Your basket is empty
ADVENT GAMES BOXING DAY SALE!

 

 

THE ADVENT GAMES BOXING DAY SALE IS NOW ON! Our BIGGEST range of titles (over 5400!) have been discounted by 10% - 50% OFF their everyday prices! Make sure to check the sale categories for the deepest discounts:

 

Everything is strictly while stocks last! (Titles that were Out of Stock at the start of the sale have been turned off to allow easier browsing)

 

SALE ENDS DEC 31st, 8pm AEDT!! **Please allow 2 - 7 business days for dispatch during the busy sale period, slightly longer if your order contains a **SUPPLIER** SKU item. Shipping has been discounted to $5 Sydney Metro, $10 Rest of Australia!

  



 

 


 
Puppet Masters
- Title at supplier. Please allow 2-7 business days for dispatch.
$85.00
You Save $21.25
$63.75
Qty
Product Description
 
 Ages:  13 and up 
 Players:  2 - 4 
 Playing Time:  30 - 60 mins 
 


 

Puppet Masters is a game where players choose from 27 Masters, powerful characters with differing amounts of health or magical prowess, each with special abilities encouraging a certain style of play. Then the players each pick up to two decks from the 18 different factions ranging from undead to angels to steampunk. All chosen decks by all players are shuffled together into a single draw pile, from which the minions, Puppets, are drawn into the arena. These can be bought and used by the players or hunted for money, money which can be spent on spells of destruction or items to buff Puppets. It is a flexible game, addictive, easy to learn but hard to master and fits up to 4 players in free for all or 2v2 formats.

The single draw pile is to guarantee all players have access to all things in the game. If there is something directly counter to your strategy in the game in play, you can either buy it up so your opponent can’t use it or destroy it before they get it. Players can attack each other, each other’s Puppets, or the Puppets in the arena. The replay value of this game is very high due to the massive amount of combinations in the game of Masters and Puppets, plus the different strategies of gaining many cheap puppets or getting just one or two very strong ones and giving them a lot of items, or anything in between.

There are four phases of each turn, during which Players can perform different actions. In the recovery phase players receive gold and replenish their Puppets' energy, and the maintenance phase they can take turns buying items and spells for the upcoming battle. In the possession phase, players bid on Puppets to control using their Master character's strings (a finite resource moved around throughout the battle to control Puppets), the player with the highest bid on a Puppet gets it as their own. Then, finally, the action phase, where players use spells and Puppets to attack each other. Player turns in each round are infinite as long as you have things to do. This is limited instead by money/strings/Puppet strength to perform actions.

The game ends when there is only one player/team left in the game.

The winner is the last Player/Team remaining on the field. If a player is reduced to 0 hit points, they are out of the game.
Reviews (0)
Currently there are no reviews for this product.
Questions
Currently there are no questions for this product.