Advent Games now offers Flat Rate Shipping! Plus Free delivery for Orders over $300. We use Australia Post eParcel and pack all games securely and safely.

  • Sydney Metro / Gosford / Wollongong: $10
  • Rest of Australia $15
  • Free Shipping: Orders over $300

More information, including Sydney Metro and Surrounds postcode lists, can be found HERE at the Shipping Page.

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ADVENT GAMES BOXING DAY SALE!

 

 

THE ADVENT GAMES BOXING DAY SALE IS NOW ON! Our BIGGEST range of titles (over 4500!) have been discounted by 10% - 50% OFF their everyday prices! Make sure to check the sale categories for the deepest discounts:

 

Everything is strictly while stocks last! (Titles that were Out of Stock at the start of the sale have been turned off to allow easier browsing)

 

SALE ENDS TUESDAY DEC 31st, 8pm AEDT!! **Please allow 2 - 10 business days for dispatch during the busy sale period, slightly longer if your order contains a **SUPPLIER** SKU item. Shipping has been discounted to $5 Sydney Metro, $10 Rest of Australia!

  



 

 


 
Ctrl
- Title at supplier. Please allow 2-7 business days for dispatch.
$45.00
You Save $15.85
$29.15
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Product Description
 
 Ages:  7 and up 
 Players:  2 - 4
 Playing Time:  20 mins 




 

In Ctrl, players try to dominate a cube by crawling over it with their colored bricks, preferably covering other players' bricks along the way.

In more detail, you start with a 3×3×3 cube that has one block of each player color stuck into one of the cube's holes. (In a two-player game, each player controls two colors, but at the start of play they secretly choose one of those colors to be their scoring color, with the other color serving only as a blocking mechanism.) Each player has a matching colored flag that sticks out of their block.

On a turn, a player removes their flag from its current location, adds one cube of their color to the side of any of their blocks (where such a move can be made), then they "grow" their color by adding two blocks in a straight line from the block they just added, crawling around corners and covering other players' blocks if needed. To end your turn, plant your flag in one of your final blocks, ideally blocking where someone else might like to play while also preserving future ground in which you can play.

Once all the blocks have been placed, you calculate your score by looking at the structure from all four surrounding sides, as well as from the top, and counting each unblocked square of your color that is visible. Thus, if you plant a block high up on the cube, you can possibly score 5 points for it since it would be seen from all sides and the top. Climb high, and block others from blocking you!

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